VR systems are becoming more advanced, but are still primarily available on the appropriate hardware and software. The situation may change as the new advanced beta version of Google Chrome which supports Web-based Virtual Reality. The beta version of Chrome 79 reveals details about support for the web-based virtual reality (VR) experience. Developers can use various WebXR Device API and the controllers supported by the advanced GamePad API to create websites that contain games, video, and immersive art. The site can be displayed on a head-mounted display such as a smartphone or Oculus Quest.
Further Google Chrome, other Chromium-based browsers will soon support Web-based VR content, including Firefox Reality, Edge, Magic Leap’s Helio, Oculus Browser, and many others in coming years. In the future, Chrome and other browsers will also support augmented reality. Additional new features in Chrome 79 include freezing tabs, where pages that open more than five minutes in the background will be paused. The page will be frozen as long as the tag does not play music or video, and the site has not been logged out. This should help reduce Chrome’s resource consumption, especially on less powerful devices.
Also, according to XDA developers who surveyed the latest version of Chrome, Canary, Chrome will also use the shared clipboard. This way, users can send a text from the browser to other devices by emphasizing the text and using the send option in the context menu. Now the users can then paste the text into any pitch on the Android device. The users can download the Chrome 79 beta now, or wait for these features to go to the main Chrome browser on December 10. Recently, Google is fixing its Chrome browser to launch its VR user-friendly. Thus, creating and opening the way for Web experience globally. With Advanced Web-based user-friendly VR support, developers can now develop websites with advanced elements such as games, 360-degree video, and Others.